aprzn
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a513117cc0
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holy shit im actually unit testing
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2 years ago |
aprzn
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4f3f94e671
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finally actually starting work on the editor!
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2 years ago |
aprzn
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0dc4d5b37d
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made editorwidget a type instead of a struct for now, we'll see if this has any negative ramifications later
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2 years ago |
aprzn
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ccf4f8ee3b
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pull things into functions
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2 years ago |
aprzn
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ac4ff4129e
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figure out custom widgets
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2 years ago |
aprzn
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240abccc58
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make level list scrollable
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2 years ago |
aprzn
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c452ca6f17
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Integrated OuterLevels into the list in the UI
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2 years ago |
aprzn
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0a1753dffd
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egui! :3
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2 years ago |
aprzn
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1b0f59f249
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scaling
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2 years ago |
aprzn
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079d84aaeb
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switching to egui
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2 years ago |
aprzn
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3a7ea1e7eb
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iced being annoying, looking for new framework (xilem or vizia?)
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2 years ago |
aprzn
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b7829be9b0
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commented out some test stuff, fixed a strange bug where there were null bytes in the ^11'd string
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2 years ago |
aprzn
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e86a1dffbb
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holy fucking bingle we get the OuterLevels now :3
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2 years ago |
aprzn
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ebae56ea31
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gd_plist
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2 years ago |
aprzn
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ab9fe11b61
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we have a real name now
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2 years ago |
aprzn
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98a582bdc5
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a bit of organization and stuff
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2 years ago |
aprzn
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b478c030dd
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resolved merge conflict
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2 years ago |
aprzn
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33423cbf49
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setting up the level builder for generating levels from the save file
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2 years ago |
aprzn
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dbf9afbc68
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barely anything
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2 years ago |
aprzn
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5af1552635
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working on gd.rs and ui and stuff
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2 years ago |
aprzn
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8d81adcf0a
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initial commit
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2 years ago |