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use base64::engine::{general_purpose::URL_SAFE, Engine};
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use eframe::egui::TextFormat;
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use eframe::epaint::text::LayoutJob;
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use flate2::read::GzDecoder;
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use gd_plist::Value;
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use reqwest::blocking as req;
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use std::fs::File;
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use std::io::{Cursor, Read};
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use std::num::ParseIntError;
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use std::path::PathBuf;
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use thiserror::Error;
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struct User {
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name: String,
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id: Option<u64>,
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}
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pub enum Song {
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Official { id: i32 /*k8*/ },
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Newgrounds { id: i32 /*k45*/ },
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Unknown,
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}
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pub struct SongResponse([Option<String>; 9]);
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struct Level {
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outer: OuterLevel,
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song: Song,
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}
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#[derive(Debug)]
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pub struct OuterLevel {
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name: String, // k2
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revision: Option<i64>, // k46
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}
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#[derive(Debug, Error)]
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pub enum SongRequestError {
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#[error("Request failed")]
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ConnectionFailure(#[from] reqwest::Error),
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#[error("Index is not an int?????")]
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ParseFailure(#[from] ParseIntError),
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#[error("Not a Newgrounds song")]
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NotNewgrounds,
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}
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impl Song {
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pub fn get_response(&self) -> Result<SongResponse, SongRequestError> {
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match self {
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Self::Newgrounds { id } => {
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let mut out = SongResponse(Default::default());
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req::Client::new()
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.post("http://boomlings.com/database/getGJSongInfo.php")
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.body(format!(
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r#" {{ "secret": "Wmfd2893gb7", "songID": {} }} "#,
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id
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))
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.send()?
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.text()?
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.split("~|~")
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.array_chunks()
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.try_for_each(|[id, value]| -> Result<(), SongRequestError> {
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out.0[id.parse::<usize>()?] = Some(value.into());
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Ok(())
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})
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.map(|_| out)
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}
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_ => Err(SongRequestError::NotNewgrounds),
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}
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}
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}
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impl OuterLevel {
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pub fn load_all() -> Vec<OuterLevel> {
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let plist = get_local_level_plist();
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let levels: Vec<OuterLevel> = plist
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.as_dictionary()
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.and_then(|dict| dict.get("LLM_01"))
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.unwrap()
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.as_dictionary()
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.unwrap()
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.into_iter()
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.filter(|(key, _)| key.as_str() != "_isArr")
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.map(|(_, val)| {
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let mut builder = LevelBuilder::new();
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let props = val.as_dictionary().unwrap();
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if let Some(title) = props.get("k2") {
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builder.with_name(title.as_string().unwrap().into());
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}
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if let Some(rev) = props.get("k46") {
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builder.with_revision(rev.as_signed_integer().unwrap().into());
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}
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builder.build_outer_level().unwrap()
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})
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.collect();
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levels
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}
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pub fn display_name(&self) -> LayoutJob {
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match self.revision {
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Some(rev) => {
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let mut job = LayoutJob::default();
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job.append(&format!("{} ", self.name), 0f32, TextFormat::default());
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job.append(
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&format!("(rev {})", rev),
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0f32,
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TextFormat {
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italics: true,
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..Default::default()
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},
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);
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job
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}
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None => {
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let mut job = LayoutJob::default();
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job.append(&self.name, 0f32, TextFormat::default());
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job
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}
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}
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}
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}
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pub fn gd_path() -> PathBuf {
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let mut path_buf = home::home_dir().unwrap();
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#[cfg(unix)]
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path_buf.extend(
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[
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".local",
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"share",
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"Steam",
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"steamapps",
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"compatdata",
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"322170",
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"pfx",
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"drive_c",
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"users",
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"steamuser",
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"AppData",
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"Local",
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"GeometryDash",
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]
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.iter(),
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);
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#[cfg(windows)]
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path_buf.extend(["AppData", "Local", "GeometryDash"].iter());
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path_buf
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}
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struct LevelBuilder {
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name: Option<String>,
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song: Option<Song>,
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revision: Option<i64>,
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}
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impl Default for LevelBuilder {
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fn default() -> Self {
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Self {
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name: None,
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song: None,
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revision: None,
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}
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}
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}
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impl LevelBuilder {
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fn new() -> Self {
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Self::default()
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}
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fn with_name(&mut self, name: String) {
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self.name = Some(name);
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}
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fn with_song(&mut self, song: Song) {
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self.song = Some(song);
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}
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fn with_revision(&mut self, revision: i64) {
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self.revision = Some(revision);
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}
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fn build_level(self) -> Option<Level> {
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match self {
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Self {
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name: Some(name),
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song: Some(song),
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revision,
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} => Some(Level {
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song,
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outer: OuterLevel { name, revision },
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}),
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_ => None,
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}
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}
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fn build_outer_level(self) -> Option<OuterLevel> {
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match self {
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Self {
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name: Some(name),
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revision,
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..
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} => Some(OuterLevel { name, revision }),
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_ => None,
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}
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}
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}
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fn get_local_level_plist() -> Value {
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let raw_save_data = {
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let mut save_file =
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File::open(gd_path().join("CCLocalLevels.dat")).expect("No save file found!");
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let mut sd = Vec::new();
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save_file.read_to_end(&mut sd).unwrap();
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sd
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};
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let data_post_xor: Vec<u8> = raw_save_data
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.iter()
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.map(|b| b ^ 11)
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.filter(|&b| b != 0u8)
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.collect();
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let data_post_b64 = URL_SAFE.decode(data_post_xor).unwrap();
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let mut decoder = GzDecoder::<&[u8]>::new(data_post_b64.as_ref());
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let mut plist = String::new();
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if let Err(_) = decoder.read_to_string(&mut plist) {
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println!("Warning: Game save likely corrupted (gzip decode failed)");
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}
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Value::from_reader(Cursor::new(plist)).unwrap()
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}
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